Source Development
Client, server, shared-library, system, and source-level work supporting accurate restoration and future development.
DRAGON BALL ONLINE DEVELOPMENT, RESEARCH & COLLABORATION HUB
Advancing Dragon Ball Online through public source development, client and server work, tools, research, documentation, testing, preservation, translation, and community collaboration.
DBO-SourceForge brings together the technical, creative, research, preservation, and community disciplines required to understand, restore, document, and advance Dragon Ball Online.
Client, server, shared-library, system, and source-level work supporting accurate restoration and future development.
Client behavior, user interfaces, rendering, gameplay systems, executables, assets, compatibility, and debugging.
Server behavior, networking, packets, game systems, database integration, stability, and infrastructure.
Launchers, patchers, table editors, asset tools, format utilities, diagnostics, automation, and workflows.
Reproducible findings, version analysis, references, technical documentation, guides, and research archives.
Language research, text restoration, localization, terminology, regional analysis, and multilingual support.
Structured testing, bug reports, verification, compatibility checks, regression testing, and feedback.
Original installers, historical releases, patches, references, version records, assets, and archive materials.
The Korean retail client 1.50.46 runs unmodified for now. The server is being rebuilt system by system until it behaves like the original service, including content the client carries but that shipped switched off.
Korean retail client 1.50.46, used exactly as shipped until the server is completely rebuilt.
PackEditor 1.5.4, Patch Maker and World Editor in use. Retail launcher rebuild in verification.
32 update passes. The current package passes 1,441 automated checks.
Each system is compared with the retail client before and after it is rebuilt.
Retail game tables are used unchanged.
About 20 reference documents and a public dev log on Discord.
Covered so far Login and character flow, parties, trading, mail, guilds and dojo war, rank battle, Budokai, dungeons, events and rewards, staff tools, help requests, tutorial.
A server project built on the Korean restoration. Name and details are not public yet.
A server run for development only, not for regular play. Its changes and updates are driven by the community.